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Direct the shot.
Own the light.

Shot Director is a lighting & camera prompt studio for AI stills and film. Browse real demo stills, mix techniques, and copy prompts built for your image — right here on the web.

Explore the libraries

From the still library

How it works

1
Optional image + direction

Upload a reference (optional) or skip. Set mood, or pick None to browse freely.

2
Browse libraries

Camera, lighting, anime styles, and combos — each with example stills you can enlarge.

3
Apply → copy prompt

Drop picks into Photo or Film tracks, resolve conflicts, copy or save the prompt.

4
Generate elsewhere

Paste into your image/video model of choice. Shot Director only builds the language.

Built for the web. Technique lists and demo stills ship with the site; image tools process in your browser. Advanced reload of the Master spreadsheet lives under INDEV (password-gated) for power users.

Upload an image (optional) and tell it what you're going for, then hit Suggest — you'll jump to the Prompts tab. Prefer to skip the wizard and just browse techniques? Pick None under creative direction, or open 📷 Camera Angles from the sidebar anytime.

1 Upload your image

🖼️

Click to browse or drag & drop an image here

Analyzed in your browser — then adjust brightness, grade, and download a edited still.

preview
⚙️ Head to the Setup tab, answer the questions, and hit Suggest shots & lighting — your Photography and Film prompts will appear here.

🎨 Anime Style Library reference

Three views: Mai / Razen still examples, or Character Profile Sheet Prompts — preferred image-only restyle commands (profile-sheet friendly, no video language). Apply to the Photography prompt with → Photo.

Source character
Starting image → every photo style

Pick a character below. Each card shows that style as a single still photo so you can judge the look before applying it to your Photography prompt.

📷 Camera Angle Demos Razen reference

One still photo per Camera Shot using Razen (Refrence/man.png) as the model so you can see how framing and angle change. Click a card to enlarge, then apply that camera technique only to your Photo or Film prompt (does not set an anime style).

Razen profile sheet
Reference only · Variable: camera angle

Same character reference so the demos are comparable. Motion-only shots are frozen keyframes. Applying a card adds the shot to your prompt — not an art-style block.

🎥 Camera Control 3D pose room

Pose articulated figures in a 3D room and orbit the camera to frame your shot. Drag empty space to orbit · scroll to zoom · WASD to fly, Q/E down/up, hold Shift to go faster · pick a joint below (or click a limb in-scene) then drag the ring gizmo to pose it. The detected camera angle feeds straight into your Photo/Film prompt.

❔ How to use Camera Control

Camera

  • Drag empty space to orbit · scroll to zoom.
  • W A S D — fly forward / left / back / right.
  • Q / E — fly down / up. Hold Shift to move faster.
  • Keyboard flying is disabled while typing in a field, and while a camera-rail take is playing.
  • 🎥 Reset camera (in Camera Rail & Export) snaps back to the default framing.

Posing a figure

  • Pick a figure chip at the top, then a Joint from the grouped dropdown — or just click a limb in the 3D view. The selected limb lights up teal so you know what you're about to move.
  • Drag the coloured rotation rings to pose that joint.
  • Switch Pose limb → Move to drag the whole figure (or a scene object) around instead of a single joint.
  • Pose preset applies a ready-made pose to the whole figure in one click; ↺ Reset pose undoes all posing back to the neutral stance.

Scene & objects

  • Add object drops a box / platform / pedestal / cube / wall into the scene — drag it with the Move gizmo.
  • Every object gets a chip in the Objects row — click one to select it instead of hunting for it in the 3D view, then 🗑 Delete object (or the Delete key) removes it.
  • Figures and objects are rested on the floor automatically — when added, when a pose is applied, and when a scene loads. ⬇ Snap to floor re-rests the active figure by hand: it stands on whatever is directly beneath it, so move a figure over a platform and snap to stand it on top.
  • 📸 Screenshot downloads the current view as a PNG. 💾 Save / Load saved store and recall a whole scene (figures, poses, paths, objects, camera) in this browser.

Character paths

  • ✏️ Draw path, then click the floor to drop waypoints for the active figure. It walks the smoothed curve through them, turning to face the way it's going, with a real gait cycle. Esc leaves draw mode.
  • Each figure gets its own coloured path. ▶ Preview walk plays them from wherever the camera is; every path also plays during a camera-rail take, so ⏺ Record captures the camera move and the blocking together.
  • A walker steps up onto any platform its path crosses, and every figure snaps back to its original pose when the take ends.

Camera rail (multi-shot moves + video export)

  • Build a shot from one or more segments — each has its own move, target (whole cast or one figure), duration and easing, and they play back-to-back in order.
  • Custom path: frame a shot, click + Add here to drop a waypoint, repeat — plays a smooth curve through every point you captured, starting from wherever the segment before it ended.
  • ▶ Preview plays the sequence without recording. ⏺ Record & download exports a real MP4 (or WebM) video file at your chosen resolution/fps. ⏹ Stop ends the take early — a recording in progress is still saved.

Sending it to your prompt

  • → Photo / → Film write the whole scene into that track's prompt: each figure as image_1, image_2… with its pose, position, spacing/depth from camera, plus the detected camera angle and any camera-rail move.
  • 📋 copies just the scene-prompt text without switching tabs.
Figures
🦾 Pose
🧱 Scene & Objects
Objects
🚶 Character Paths

Give the active figure a route to walk. Hit ✏️ Draw path, then click the floor to drop waypoints — the figure walks the smoothed curve through them, turning to face the way it's going, with a real walk cycle. Each figure gets its own coloured path, and every path plays during a camera-rail take, so ⏺ Record & download captures the camera move and the blocking together.

no path yet
🎬 Camera Rail & Export

Build a shot out of one or more segments — each plays after the last, in order. e.g. segment 1: crash zoom on Figure 1 (2s); segment 2: 360° orbit around the cast (6s, slower).

RECORDING
Loading 3D engine…

💡 Lighting Library Master list

Every Lighting Technique (and Lighting + Camera combo) from the Master Shot & Lighting List. Browse, search, enlarge the demo still, or apply a pick straight into your Photo or Film prompt. Use Compare on two cards to view them side by side — same character reference so differences are pure lighting (or lighting + framing for combos).

Compare
A
Slot A emptyPick a first look
B
Slot B emptyPick a second look

Click Compare on any two lighting cards (max 2). Then open the side-by-side view.

🌱 Shared Seedance Prompts @MusicSatire

Your shared Seedance fight / camera prompts with YouTube Shorts and X previews. Open the video or copy the prompt. Channel: youtube.com/@MusicSatire · X: @MusicSatire

🏆 Community Project of the Week

Made something with Shot Director? Share your prompt and a picture of the result — the best get featured as Project of the Week.

📮 Submit your prompt & image

🛡️ SFW only. Every submission is human-reviewed before it appears — nothing goes live automatically. No nudity, hate, or abuse.

Host it anywhere public (your post, X, imgur, your site) and paste the direct https:// link.

📐 Camera Angles Guide

🌱 Seedance 2.5 Guide

🎬 Skyebrows Prompt Library reference

Each original preset has a still keyframe demo. Newer entries scraped from @Skyebrows (full Grok text when posted on X + Grok Imagine links). Click a thumbnail to enlarge, apply with → Photo / → Film, or pick from a prompt's 🎬 Skyebrows preset dropdown.

From X · @Skyebrows

Grok Imagine posts + technique prompts Skye shared publicly. Open Grok to remix the gen, or copy full text when available.

↗ @Skyebrows

All presets (dropdown + stills)

🪄 Transparent Background Tool

Upload an image with a solid green, blue, or white background and knock it out to transparency, then download a PNG. Processing happens in your browser on this page.

🖼️

Click to browse or drop an image

…or click the preview to sample the exact colour. Current target:

How close a colour must be to the target to be removed.

Colour ramp: how gradually the cut fades as pixels approach the target colour.

Softens the cut-out shape itself — best for wispy hair and fine lines.

Neutralises leftover green/blue colour cast on the kept edges (no effect on a white background).

100% Scroll over the image to zoom · drag to pan when zoomed

Upload an image to preview the cut-out here.

👾 Sprite Maker

Turn an uploaded image into a pixel-art sprite — pixelate it, snap it to a retro palette, knock out the background and add a sprite outline, then download a transparent PNG. This is an in-browser pixel-art converter (not an AI redraw); for a full AI "reimagine as a game character", build a prompt on the Prompts tab and run it through an image model.

🖼️

Click to browse or drop an image

Longest side of the sprite grid — smaller = chunkier pixels.

Upload an image to make a sprite.

🧝 AI Character Sprite

Upload a character image and turn it into an LPC-style pixel-art sprite with a generative AI. Claude can't make images, so this needs a backend: a free local Stable Diffusion server (AUTOMATIC1111 / Forge / ComfyUI — best, because it works image-to-image off your upload) or a cloud image API (OpenAI, Grok/xAI, Stability…) with your own key. The prompt below always works — copy it into any AI tool even without wiring up Live Generate.

🖼️

Click to browse or drop a character image

Copied!
⚡ Live Generate (advanced — needs your model/key)

Higher = more stylised / less like the original photo.

Upload a character image, copy the prompt into your AI tool, or run Live Generate.